Quick start¶
Getting airborne, in about five minutes. Assumes the game is installed.
Get in the air¶
Start the game and pick Instant Action from the menu. That drops you straight into a skirmish with an aircraft, a wingman and something to shoot at. Free Flight gives you the same aircraft in an empty world if you would rather just fly.
You start airborne. There is no takeoff to get wrong.
Fly it¶
| Key | Does | Binding |
|---|---|---|
↑ / ↓ |
Nose down / up | PitchDown / PitchUp |
← / → |
Roll left / right | RollLeft / RollRight |
Z / X |
Rudder left / right | YawLeft / YawRight |
Page Up / Page Down |
Throttle up / down | ThrottleUp / ThrottleDown |
Left Shift |
Max throttle while held | ThrottleMax |
Tab |
Afterburner | Afterburner |
K |
Airbrake — held, not latched | Airbrake |
Pull gently. These are combat aircraft with real aerodynamics behind them — yank the stick at speed and you will bleed energy, buffet and depart. The HUD's left column shows airspeed, altitude and altitude above ground; the right column shows throttle and fuel.
The full map is in Controls.
Look around¶
| Key | View | Binding |
|---|---|---|
F1 |
Cockpit | CameraCockpit |
F2 |
Chase | CameraChase |
F4 |
Free camera — fly the camera anywhere with WASD/QE, drag with the left mouse button |
CameraFree |
F5 |
Padlock — keeps the target in view | PadlockToggle |
The cockpit view pans with the keypad cross (Numpad 8 / 2 / 4 / 6). The arrows fly the
aircraft, so they are not also the view.
Hold the right mouse button in cockpit view to look around without changing where the aircraft is going.
Shoot something¶
Your aircraft starts armed.
| Key | Does | Binding |
|---|---|---|
N / P |
Cycle to the next / previous target | NextTarget / PrevTarget |
1 / 2 |
Select the next / previous weapon station | NextWeapon / PrevWeapon |
Space |
Fire the gun | FireWeapon |
Enter |
Release the selected store | FireStore |
The HUD's right column reads ARM <weapon> x<rounds>. In cockpit view you get a gun pipper with
ballistic lead, and a designator box around the target with range and closure.
If nothing fires at all, check master arm: 4 toggles ARM / SAFE, and SAFE really does suppress the
triggers.
Order your wingman¶
Press C, then a number.
| Item | Order |
|---|---|
1 |
Attack my target — whatever you are looking at |
2 |
Engage bandits near itself |
3 |
Rejoin formation |
4 |
Cover me |
5 |
Hold fire |
6 |
Return to base |
The menu does not freeze the aircraft — you keep flying while it is open, because a radio call is a sub-second action and being frozen mid-fight to make one would be wrong.
In single-player you always have a wingman. On a dedicated server you only get one if the operator configured a flight. More in Wingman & voice.
Other things worth knowing early¶
`opens the console. Careful: it does suspend your flight controls, unlike the radio menu.F3cycles the performance overlay — frame rate, entity count, tick time.Escapepauses in single-player and opens the menu.- Every match is recorded. A server records by default, and you can watch a match back with a scrubbable timeline and any camera. See Replays & photo mode.
Where next¶
- Controls — the complete map, gamepads and HOTAS
- Multiplayer — finding and joining servers
- Installation — installing real aircraft